n2liquid's sandbox

A game in four spatial dimensions

Posted on: October 19, 2011

This is gonna be pretty quick again.

The concept of a fourth spatial dimension is not new to me, but a few days ago I imagined how I could fit that in a video-game. Today I figured I could make a pretty easy to implement game consisting of a randomly generated 4D maze. The maze would be rendered as cubes with at least one door, but up to 6 doors, which are all orthogonal to each other.

The 5th and 6th doors, when they exist, would be accessible by some sort of magical gameplay I haven’t decided yet. The player is gonna be given a 4D “hypermap” which he can turn and twist around in order to figure out where to go. The hypermap will be the most exciting part, since everything else will just look 3D.

I’m just noting this down so I don’t forget later. If you’re interested in working in something like this, please drop me a line.

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